About Blitzwerks
Blitzwerks is an entertainment software and technology team founded in 2005 and based in the UK. Blitzwerk’s portfolio of products includes the indie rapid-prototyping game engine CrossFire and advanced LOD terrain system BlitzTerrain. Today, Blitzwerks consists of the two core founders who are dedicated to ensuring that Blitzwerks breaks through the indie barriers and makes a name for itself by delivering the highest quality products to the indie developer community. To find out more about our technology then click here. You can also visit out Projects page to check out some of our current WIP titles. We have formed various links with other groups including indie community DevStorm where we share a joint forum with a range of friendly and helpful staff/developers.
Mike Wild || Team Founder / Programmer
Mike Wild has been programming with DarkBASIC Professional for several years and has experience working with a number of DBPro game engines. At Blitzwerks he is in charge of team management, core systems programming and visuals (shaders, interfaces etc.). Blitzwerks was established as the result of collaboration between Mike’s one man team BinaryStorm and TurboGames which then went on to merge in 2008.
Karl Hobley || Co-Founder / Lead Programmer
Karl Hobley has been programming with Dark Basic Professional since August 2007 and C++ since December 2008. He founded Turbodog Games (TurboGames) back in 2005, which merged into Blitzwerks in 2008. At Blitzwerks he is incharge of development of BlitzTerrain and the BlitzTech3 Game Engine.
